Find My Stuff

I made finding everyday items easy by designing an object tracking app.
50

Mins Saved (avg)

83%

Increased Efficiency

9/10

User Satisfaction Rating

Project Overview

What - An object tracking app with GPS, compass navigation, and area scanning features.

Why - To reduce cognitive load and save time for users losing things often, especially seniors and neurodivergents.

How - I codesigned the app with a neurodivergent senior user, informed by their interview and market research.

Result - An app that met the participant's needs, saved them time, and reduced their feelings of panic looking for lost items.
Client
Anonymous
Role
Product Designer
Team Size
3 members
Project Year
2024
Duration
3 months

Research

Participatory Design
Interviews
Affinity Diagram

Tools

Figma
Shotcut
Bamboo Paper

The Problem

Ever panicked after not being able to find your wallet or keys? Had trouble remembering where you parked? Forgetting stuff and losing everyday items is a common occurrence. While location tags exist, they can be too complicated for some people.
Senior user holding up a notebook with Find My Stuff written on it
Our team met a neurodivergent senior who tended to lose stuff frequently, and decided to design a solution that helped them overcome their biggest hurdles with technology and finding things.

Gathering Insights

For a better understanding of the participant's needs in a qualitative manner, we decided to interview them. We arranged three types of interviews with the user for our research.

Pre Design Interview

We asked the participant about their existing problems with finding items.

Mid Design Interview

We wanted to include the participant in the design process directly.

Post Design Interview

We asked the participant for feedback for iteration and satisfaction survey.

Key Observations

Feeling overwhelmed

Current apps made them overwhelmed and nervous at times

Ease of use

Having features already familiar to them would make an app simpler

Prevention

Not losing things in the first place would lead to lower stress

Solution 1: Easy Onboarding

"For me, an app is the most overwhelming at the beginning"

An onboarding process with minimal information, including a tutorial for adding a new item. I wanted them to get familiar with the app early and begin tracking their first item right away.

Design Decisions

  • Progress bar to visualize that they are almost done
  • Clear affordances on item selection
  • Using the dichromatic brand color scheme in accents and illustrations for visual consistency
  • Buttons activating after completing required steps to indicate progress
Prototype demo showing the onboarding screens in motion

Solution 2: GPS Tracking

Home screen of the app with a map showing location of items near the user
"I wish I could find my glasses like finding places on Google Maps"

A GPS location tracking feature on the home page so that the user can look at the item's initial location quickly without any other navigation.

Design Decisions

  • Scrollable item list with big visuals for visibility
  • Items arranged in order of distance and easily swappable
  • Instant navigation on selection to minimize cognitive load
  • Features similar to familar GPS navigation (Google Maps)

Solution 3: Compass Tracking

"If only my things rang like my phone on calling"

A 'locate mode' that lets the user see distance and direction to nearby objects, ring them or scan the area nearby.

Design Decisions

  • Alternate color scheme to indicate alternate mode clearly
  • Scrollable list of items at the bottom to quickly swap to another item without switching screens
  • Currently tracked item's icon and name centrally visible
  • Instructions at the top to make it easier to understand for users with low technological competancy
Compass feature with distance in meters from the lost item slowly lowering as the user walks closer to it

Solution 4: AR Area Scan

A demo of the phone scanning a room and finding the blanket glowing
"I sometimes know where things are supposed to be but I still can't find them"

An AR scanning feature that lets users scan their area to locate the tag for additional support in finding the object.

Design Decisions

  • Item glow similar to brand colors for consistency
  • Item currently being located displayed on the AR scan as well to reduce recall
  • Item glow color tweaked for improved contrast and visibility

Solution 5: Distance Based Notification

"When I forget something at someone's house, I usually remember after I'm already home"

A simple notification feature that notifies users when they are moving further away from object than the set distance.

Design Decisions

  • Directly starting navigation mode so the user doesn't have to take the extra step to do so
Phone screen getting a notification about object moving far away

Design Process

Sticky notes on the wall
1. Research
Sketches of concept phone screens of the app with some doodles
2. Ideation
Low fidelity screen for the scan feature with just some text overlay on an image
3. Lo-fi
High fidelity screen of the scan feature with various buttons
4. Hi-fi
Participant testing the app prototype on a tablet
5. Test & Feedback

Reflections

  • I finished the project in 2022, then re-designed it in 2024.
  • The project seemed good at that time, but looking at it later after with better UX skills and less bias, I could see many design flaws that I couldn't earlier.
  • If given the chance, I would iterate it even further to see how much more it can be improved.
  • During design, the project's scope expanded from just household objects to various use cases, including pets and cars.

What's Next?

  • With the developments of AI in AR tech, there could be a lot of cool applications for an app like this.
  • Integration of AI in an object tracking app is possible, similar to Gemini remembering where you kept your stuff.
  • An additional tutorial or help feature might make it even easier to use.

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